Found Family

Found Family

Imagine a table where strangers become siblings. Sessions blend small moments with significant stakes. You plan a job, bicker over snacks, patch each other up, and then confront the challenge that would break anyone alone. Downtime scenes are important. You pass the lucky charm, teach a new move, and raise a toast to the one who saved the day. The story develops from care, inside jokes, and hard-won trust, rather than from birthright. By the end, the ship, the wagon, or the safehouse feels like home.

It works at the table because relationships guide the way. Players always know whom they protect, who needs encouragement, and what line they will not cross. Newcomers find it welcoming, as character goals stem from emotions, not lore. Families appreciate the gentle stakes and shared spotlight. Team events utilise it to practice listening and support in a low-risk narrative. Veterans enjoy slow-burn arcs, messy choices, and the payoff when trust finally holds under pressure.

A professional Game Master can run found family in many systems. Common choices include D&D 5e, Blades in the Dark, Fate, Monster of the Week, Kids on Bikes, Masks, or Wanderhome. The tone is yours. Cozy slice of life, scrappy heists, heartfelt road trips, or bittersweet drama. A professional Game Master establishes safety tools, calibrates the spotlight, and paces growth over one-shots or full campaigns. Browse the game systems to find the feel you desire.

Frequently Asked Questions

How does "Found Family" differ from traditional heroic play?

Found Family focuses on who you choose to call home. The mission supports relationships, rather than the other way around. Quiet moments of care, promises, and small rituals hold significant weight. Conflicts frequently test trust, loyalty, and boundaries. Loot, lineage, or destiny are less important than ensuring each other’s safety and visibility. A professional Game Master shapes choices around these bonds, encourages personal backstory hooks, and allows the group to decide what they will protect. Expect callbacks, running jokes, and the growth that comes from being there for one another.

Which game systems are best suited for Found Family?

Several systems excel when the story revolves around chosen kin. D&D 5e is ideal for heroic action with character Bonds to rely on. Blades in the Dark fosters crew identity and downtime development. Masks suits teenage teams learning to trust one another. Monster of the Week caters to close-knit hunters. Kids on Bikes and Wanderhome offer gentle, rules-light experiences. Fate emphasises relationships through Aspects. A professional Game Master will tailor complexity to your group. Browse the game systems to compare options by tone and depth.

Is this genre suitable for children or complete beginners?

Yes. Beginners find clear goals by deciding who their character cares about, rather than memorising lore. For children, opt for a lighter rules game and a shorter session, lasting about 90 to 120 minutes. A professional Game Master ensures themes are age-appropriate, avoids scary content upon request, and provides prebuilt characters with ready-made connections. Expect plenty of guidance and shared focus, so no one feels lost. Older children can manage mystery or heist themes, while younger groups thrive on cosy challenges and problem-solving rather than combat.

Can the tone be warm, gritty, or somewhere in between?

Absolutely. During a brief planning chat, you inform the professional Game Master about what you’d like to explore and what should be kept offscreen. A cosy tone allows for more comfort scenes, lower risk, and gentle humour. A grittier tone increases tension, limits resources, and introduces harsher consequences for decisions. A professional Game Master adjusts threats, pacing, and the impact of interpersonal conflict. You can also choose someone whose table vibe aligns with yours. See GM playstyles to find facilitators who favour heartfelt, cinematic, comedic, or grounded approaches.

Booking Form


Click to select dates

0/1500
Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Sent!

Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Natural 1, give it another go!

Please try again or email info@storyforgers.uk

Game systems for Found Family

  • Daggerheart

    • High Fantasy +7
    • 2 – 6 players
    • Moderate rules

    Daggerheart is a high-fantasy RPG where every roll uses Hope and Fear d12s. Grand heroics meet significant consequences in quick, story-driven play.

    View system: Daggerheart
  • Fabula Ultima

    • Anime +5
    • 2 – 5 players
    • Moderate rules

    Fabula Ultima brings classic JRPG drama to your tabletop. Join forces for grand battles, daring magic, and deep connections in a narrative reminiscent of Final Fantasy. Ideal for those seeking vibrant heroes, intense emotions, and high fantasy stakes with an anime flair.

    View system: Fabula Ultima
  • Avatar Legends: The Roleplaying Game

    • Martial Arts +5
    • 2 – 5 players
    • Moderate rules

    Experience the world of Avatar: The Last Airbender with dynamic martial arts, bold bending, and meaningful choices. The PbtA-inspired rules emphasise balance, growth, and relationships. A professional Game Master delivers cinematic action and warm, humorous team moments that capture the essence of the show.

    View system: Avatar Legends: The Roleplaying Game
  • Masks: A New Generation

    • Superhero +6
    • 2 – 5 players
    • Simple rules

    Masks is the teen superhero RPG where your powers are immense and your emotions even more so. Join forces, confront villains, and discover your identity as the city observes. Imagine the chaotic heart of Spider-Man combined with swift, narrative-driven action.

    View system: Masks: A New Generation
  • Werewolf: The Apocalypse

    • Werewolf +6
    • 2 – 6 players
    • Moderate rules

    Fight for a dying world as a werewolf in Werewolf: The Apocalypse. You and your pack hunt corruption in urban streets and untamed wilderness, caught between rage and responsibility. Think Underworld, but you are the monsters with a purpose, bound by tribe, spirit, and an impending doom.

    View system: Werewolf: The Apocalypse
  • Tales from the Loop

    • Mystery +7
    • 2 – 5 players
    • Simple rules

    Be children in the 80s that never were, where robots stand idle in fields and a vast particle accelerator hums beneath your town. Tales from the Loop combines warm nostalgia with gentle chills, reminiscent of Stranger Things but more benevolent, using simple rules that keep friendship, curiosity, and bicycles at the forefront.

    View system: Tales from the Loop
  • Kids on Bikes

    • Mystery +5
    • 2 – 5 players
    • Simple rules

    Cycle to the edge of town, then into the unknown. Kids on Bikes is a collaborative mystery game of small-town bravery and peculiar occurrences, ideal for beginners and mixed-age groups. Imagine the energy of Stranger Things infused with heart, led by a professional Game Master.

    View system: Kids on Bikes
  • Scum and Villainy

    • Space Opera +7
    • 2 – 5 players
    • Moderate rules

    Scum and Villainy is a fast-paced, cinematic space-opera heist game where your crew undertakes daring jobs, evades syndicates and the Hegemony, and keeps the ship in the air. Imagine Firefly with effective tools for teamwork and conflict. Ideal for one-shots or ongoing campaigns.

    View system: Scum and Villainy
  • Doctor Who: The Roleplaying Game

    • Space Opera +7
    • 2 – 6 players
    • Moderate rules

    Grab a sonic, hop into a TARDIS, and save people with brains rather than blasters. Doctor Who: The Roleplaying Game captures the TV show's witty, time-twisting adventures, from alien mysteries to heart-first heroics. Perfect for groups seeking clever plans, quick thinking, and wonder.

    View system: Doctor Who: The Roleplaying Game

What players think

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a really good job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot and yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His attitude was fantastic, and he made the game enjoyable for all. I particularly appreciated how he could clearly explain what was required from our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a wonderful time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thank you!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I arranged a session as a gift for my boyfriend, who is very enthusiastic about it, and he was thoroughly pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • A very good GM, Baptiste adapted well to our group and helped us progress in this one-shot. One issue was with the character sheets provided, which were not complete or clear. Some of the French translations were rather approximate. For instance, our cleric was missing spells (no healing spell) even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they'd ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach enabled the players to fully immerse themselves in the game by allowing them to control how they wanted their actions to be carried out. I would certainly work with her again.

    John

  • A pleasant and straightforward introduction to D&D. Amber was adept at explaining and guiding the game, allowing us as players to quickly get into the rhythm and concentrate on the narrative. Collaborating with my colleagues to devise attack strategies was an enjoyable experience and provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a highly enjoyable session.

    Jens

    Triodos Bank N.V.

  • Pim is truly brilliant as a DM! Cheerful, adaptable, and exceptionally experienced. With a group of novice players, he managed to create an amazing experience in just a few hours. He maintained control in an enjoyable manner and engaged every player in the story, regardless of whether they were vocal or reserved. If you embark on an adventure with him, it will certainly be unforgettable!

    Jens

    Triodos Bank N.V.

Related genres

  • Mystery

    Follow the clues, construct timelines, and apprehend the culprit. Think Knives Out, but you are the detective, assembling alibis and…

    View genre: Mystery
  • Heroic

    Stand tall, choose the right path, and triumph in the end. Heroic games evoke the spirit of The Lord of the Rings, featuring bold oaths…

    View genre: Heroic
  • Space Opera

    Epic sci-fi melodrama set among the stars, featuring daring pilots, noble rebels, tyrants wielding planet-destroying weapons, and a crew…

    View genre: Space Opera
  • by Amber

    Anime

    Big emotions, striking archetypes, and dynamic battles. Assemble your team, exchange witty banter, and progress through narratives that…

    View genre: Anime
  • Rural

    Charming fields, muddy boots, neighbourly drama, and harvest festivals. Imagine Stardew Valley infused with mysteries at the hedgerow…

    View genre: Rural
  • Cozy

    Heartwarming, low-pressure tales centred around tea, neighbours, and simple pleasures. Imagine Stardew Valley with friends, where gentle…

    View genre: Cozy
Black diagonal cross icon, commonly used to close popups or dismiss notifications on websites.

We’re Looking for Dungeon Masters!

StoryForgers is on the hunt for passionate and creative Dungeon Masters to join our team.
Are you interested?