
Crime
Crime stories immerse you in the heart of the action. You survey the vault, work with an informant, or sit under glaring lights with a slim folder of evidence. Sessions transition from quiet preparation to intense pursuit when the sirens wail. You weigh loyalty against self-interest, decide whom to trust, and feel the impact of each decision. Twists unfold, alibis crumble, and a single phone call can change the course of the entire night.
It resonates at the table because teamwork and social interaction give everyone a role. A planner charts the route, a face engages with security, a watcher observes patterns, and a fixer tidies up. Clear objectives assist newcomers, such as stealing an item or solving a case. Families can keep it light-hearted with minimal violence. Company teams relish shared puzzle-solving and bluffing scenarios. Veterans delve into intricate investigations, time pressures, and moral dilemmas.
Our Game Masters facilitate crime across various systems. Blades in the Dark for crew-based heists. GUMSHOE titles for methodical investigations. Fate Core or Savage Worlds for adaptable street action. City of Mist for stylish comic book noir. They can also integrate crime arcs within Dungeons & Dragons-style fantasy. The tone is yours to choose, from hardboiled to procedural to comedic farce, with content boundaries established upfront. Explore popular options on our game systems page.
Frequently Asked Questions
What distinguishes a Crime game from a straightforward investigation?
Crime play centres on individuals choosing to break or uphold the law, along with the consequences that follow. You devise plans, bluff, and respond when situations take an unexpected turn. Investigation can be involved, but clues aim towards larger goals such as robbing a vault, flipping an informant, or dismantling a crew. Pure investigation games focus on the puzzle of evidence, timelines, and deduction. In Crime, relationships, loyalties, and territory are just as important as proof. Expect more negotiation, cover stories, getaways, and moral dilemmas, unless you request a forensics-heavy procedural.
Which RPG systems are best suited for heists or investigations?
For crew-centred heists, Blades in the Dark excels with teamwork roles, flashbacks, and a heat track that measures attention from rivals and the law. For police or private investigator cases, GUMSHOE engines support clue-first play where smart choices, not lucky rolls, reveal leads. If you want flexible street action, Fate Core or Savage Worlds manage chases, fights, and social moves effectively. City of Mist introduces superpowered noir. A professional Game Master will tailor the rules to your objectives. Browse options on the game systems page: game systems.
Is Crime a suitable choice for beginners or for children?
Yes. Clear objectives and defined roles help new players contribute straight away. A professional Game Master keeps preparation light, reveals clues as you interact, and explains options without slowing down the game. For families or younger players, the tone can be more light-hearted, featuring minimal or off-screen violence, more sneaking, gadgets, and comic chases. Content boundaries are agreed upon in advance, so there are no unpleasant surprises. If you have a preferred atmosphere, choose someone whose style aligns with it. See examples on GM playstyles.
What is the experience of a one-shot Crime session like?
A typical one-shot begins with a clear objective, such as stealing an item or solving a case. You select specialties, gather a few leads, outline a plan, and then execute the operation. Many systems allow you to flash back to earlier preparations to maintain momentum. When complications arise, you can negotiate, sneak, or take a risk. The finale addresses the heat you've attracted and the goal you've pursued, ensuring a conclusive ending in one session, whether that involves a getaway, an arrest, or a difficult decision.
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