My Little Pony: Tails of Equestria

Tails of Equestria · Tails of Equestria RPG

My Little Pony: Tails of Equestria

My Little Pony: Tails of Equestria is the official family-friendly tabletop RPG from River Horse. You create a pony and team up to solve problems with kindness, clever ideas, and cooperation. The stories are whimsical, brave, and funny, featuring challenges that reward friendship over fighting. It is ideal for mixed ages and new players, yet still charming for seasoned gamers seeking something cosy. This page is dedicated to the Tails of Equestria line released in 2017, not the separate My Little Pony Roleplaying Game by Renegade Game Studios that uses Essence20.

A typical session feels like an episode come to life. Explore Ponyville and beyond, meet colourful NPCs, and work together to uncover what the world needs from your ponies. A professional Game Master maintains a gentle tone and lively pace, making it perfect for birthdays, classrooms, and team events. It runs smoothly with 2 to 6 players in 60 to 120 minutes, whether in person or online. Meet our Game Masters and find the right fit for your group.

How to play My Little Pony: Tails of Equestria

Each pony has three core traits: Body, Mind, and Charm, each linked to a die size ranging from a small die to a larger one. When you attempt something risky, the Game Master sets a difficulty level. You roll the die for the most relevant trait and aim to meet or exceed that number. Talents and magic can provide an advantage. Tokens of Friendship allow you to reroll or assist a friend, and you can share them. Setbacks reduce Stamina, leading to complications rather than serious harm, maintaining a kind and hopeful tone.

You bring your imagination and a willingness to collaborate. Our Game Master supplies character sheets, straightforward rules guidance, and a customised adventure, along with any handouts or maps. One-shots tell a complete story with a clear objective in 60 to 120 minutes. Campaigns build on that, fostering ongoing friendships, introducing new locations, and allowing gradual progression for your pony. We can run sessions in person or online using tools listed on our online play platforms.

Large group playing Dungeons & Dragons at home with miniatures and a dungeon master screen
Large group playing Dungeons & Dragons at home with miniatures and a dungeon master screen
A red, marble-textured ten-sided dice showing the numbers 5 and 9 in gold, used for tabletop RPG adventure games.

Frequently Asked Questions

Should we familiarise ourselves with the show or the rules first?

You don’t need to know any rules or trivia beforehand. A professional Game Master will explain the basics in just a few minutes and guide you as you play. The system uses simple dice and clear choices, making it ideal for first-time players and those of mixed ages. If you enjoy the TV series, you’ll appreciate the fun references, but newcomers will fit in seamlessly. Character sheets and all materials are provided. If you’d like to discuss tone or difficulty before booking, you can meet our Game Masters and choose someone who suits your group.

How does this differ from D&D?

Tails of Equestria is rules-light and story-first. You roll one trait die to attempt actions, with teamwork and clever ideas being more important than statistics. Problems are typically resolved through conversation, assistance, or outsmarting opponents, rather than tactical combat or treasure hunting. Setbacks lead to complications instead of severe injuries or character deaths. Progression is gentle, and the atmosphere remains bright and optimistic. If your group prefers intricate battles, grids, and character optimisation, D&D may be a better fit. If you’re looking for collaborative, child-friendly adventures, this is an excellent choice. Compare options on our game systems overview.

What age group is it most suitable for? Will adults find it enjoyable?

Most tables are suitable for children aged 6 to 12, alongside teenagers or adults. While reading is beneficial, it is not essential, as the GM can guide choices and roll alongside you. The content remains kind, silly, and brave, steering clear of grim themes. Adults also enjoy the experience, particularly if they appreciate improvisation, puzzles, and uplifting stories. For very young players, we can shorten scenes and incorporate more visual aids. Inform the GM about your group's ages and comfort levels, and the session will be adjusted accordingly.

Is this the same as the Renegade MLP RPG?

This booking is for My Little Pony: Tails of Equestria by River Horse. It employs a straightforward dice-per-trait system from the 2017 line. This differs from Renegade Game Studios’ My Little Pony Roleplaying Game, which utilises the Essence20 rules. If you specifically wish to use Essence20, please mention it in your request so the GM can provide guidance. For a pony-centric, rules-light experience that captures the essence of the Friendship is Magic show, Tails of Equestria is the game you are booking here.

How does conflict operate in this setting? Is there any combat involved?

Challenges focus on problem solving and kindness. When situations become risky, you roll Body, Mind, or Charm against a difficulty. Losing Stamina results in setbacks such as getting stuck, needing a breather, or missing an opportunity, rather than grim violence. You earn and spend Tokens of Friendship to reroll or assist someone else, which encourages teamwork. If a scuffle occurs, it is handled at a cartoon level, with the GM guiding players towards creative resolutions and apologies instead of simply winning a fight.

How long should we make the characters? Can we use our original characters?

Starting afresh takes about 10 to 20 minutes. You select your pony type, allocate dice to Body, Mind, and Charm, choose a Talent and a Quirk, and envision a cutie mark along with a friend or two. Pre-generated ponies are available if you wish to dive straight in, and we can customise them with names and colours. You can also bring your own original character idea, and the GM will assist in translating it. Unicorn magic and pegasus flight fit seamlessly, ensuring your concept remains true to the setting.

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Genres you can play in My Little Pony: Tails of Equestria

  • Whimsical

    A whimsical fantasy where logic takes tea breaks and kindness resolves issues. Imagine Alice in Wonderland, filled with curious rules…

    View genre: Whimsical
  • Cozy

    Heartwarming, low-pressure tales centred around tea, neighbours, and simple pleasures. Imagine Stardew Valley with friends, where gentle…

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  • Heroic

    Stand tall, choose the right path, and triumph in the end. Heroic games evoke the spirit of The Lord of the Rings, featuring bold oaths…

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  • Comedy

    Light-hearted adventures where the punchline is just as important as the plot. Imagine the energy of Monty Python and the Holy Grail at the…

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  • Fairy Tale

    Lush woodlands, cunning deals, and lessons acquired through both hardship and kindness. Imagine The Princess Bride as a tabletop adventure…

    View genre: Fairy Tale
  • Pirate

    Salt spray, creaking decks, and cutlass duels as you pursue treasure and rivals across treacherous waters. Swashbuckling adventure…

    View genre: Pirate

What players think

  • Tom was brilliant! He was really great with the children and very patient with his explanations. It was a wonderful evening and definitely worth doing again! The kids asked the next day when we would be doing this again.

    Danny

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a really good job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot and yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His attitude was fantastic, and he made the game enjoyable for all. I particularly appreciated how he could clearly explain what was required from our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a wonderful time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thank you!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I arranged a session as a gift for my boyfriend, who is very enthusiastic about it, and he was thoroughly pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • A very good GM, Baptiste adapted well to our group and helped us progress in this one-shot. One issue was with the character sheets provided, which were not complete or clear. Some of the French translations were rather approximate. For instance, our cleric was missing spells (no healing spell) even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they'd ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach enabled the players to fully immerse themselves in the game by allowing them to control how they wanted their actions to be carried out. I would certainly work with her again.

    John

  • A pleasant and straightforward introduction to D&D. Amber was adept at explaining and guiding the game, allowing us as players to quickly get into the rhythm and concentrate on the narrative. Collaborating with my colleagues to devise attack strategies was an enjoyable experience and provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a highly enjoyable session.

    Jens

    Triodos Bank N.V.

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