
Bastionland · Electric Bastionland TTRPG
Electric Bastionland
Electric Bastionland immerses you in Bastion, a vast, electrified city filled with debt, scams, and peculiar opportunities. You take on the role of a crew of desperate misfits seeking treasure substantial enough to transform your fortunes. Magic is scarce, technology is makeshift, and the inhabitants are unforgettable. Fans appreciate its directness and the audacity with which it delves into the bizarre, from back-alley auctions to haunted substations and impossible museums. Each location invites you to investigate and discover what unfolds.
A typical session resembles a street-level heist combined with urban exploration. Choices are straightforward, dangers are evident, and clever strategies are more valuable than lengthy character development. It is ideal for newcomers and seasoned players who relish old-school challenges. It excels in one-shots, birthdays, and creative team events, accommodating 2 to 6 players over 2 to 3 hours. A professional Game Master ensures the pace remains brisk and the city vibrant. Find your Game Master.
How to play Electric Bastionland
You roll only when risk matters. To avoid harm, sneak, or hold your nerve, make a Save by rolling a d20 and trying to get equal to or under the relevant ability score. Attacks skip to-hit rolls. Roll your weapon’s damage, subtract armour, mark it off your HP, then into your abilities if you run out. Bad hits can take you out quickly, so scouting and smart play are key. Turns flow through conversation: you state intent, the Game Master clarifies factors, then you roll or the fiction moves on.
Players create a short character with a failed career, a few odd items, and a clear need for cash. The Game Master introduces living districts, factions, and risky opportunities. One-shots focus on a single job with a clean start and end, making them ideal for birthdays and team events. Campaigns track your growing contacts, debts, and territories across the city, allowing your crew to chase bigger scores and scars. Your Game Master can adjust tone and difficulty to fit your group; see GM playstyles.


Frequently Asked Questions
Do we need to know any rules to get started?
No. A professional Game Master explains the basics in minutes. When something is risky, you test an ability by rolling a d20 and hoping to get a low number. Attacks use damage rolls immediately. You will learn by doing. Character sheets are concise. Most of the session involves discussing plans, examining situations, and making choices. A professional Game Master keeps things flowing and teaches as you progress.
How does Electric Bastionland differ from D&D?
No classes or lengthy level ladders. You are impoverished urban explorers attempting to settle debts in a vibrant city, rather than traditional dungeon delvers. The rules are streamlined, meaning that planning and tactics are more important than character builds. Magic is peculiar and rare. Technology is makeshift and unreliable. Encounters clearly outline the risks involved. It feels more like small-time heists and exploring unusual urban spaces than grand heroic quests.
How dangerous is combat and failure here?
Characters can get hurt quickly if you rush in. The game rewards scouting, clever tools, and choosing your battles wisely. Retreating is perfectly acceptable. Failure alters the situation rather than halting play, so consequences create new problems to tackle. A professional Game Master signals danger and adjusts the tone to suit your comfort. See common GM playstyles that your group can choose from.
What sort of characters will we be playing?
You begin as individuals with a failed career, a mountain of debt, and a few peculiar possessions. Each background provides quirky gear, contacts, and hooks. Character creation is swift and often humorous. You won't spend ages selecting feats. Instead, you'll assess what you possess, converse with others, and devise strategies to secure a score. Your crew is more important than your stats.
Is it better for one-off adventures or longer campaigns?
It shines in both. A one-shot functions effectively as a standalone adventure with a clear objective and satisfying conclusion, making it ideal for a birthday or team event. In a campaign, your party develops relationships, settles debts, and seizes bolder opportunities throughout the city. A skilled Game Master monitors factions and consequences, ensuring that your decisions resonate from session to session.
What age groups is Electric Bastionland suitable for?
It is suitable for children when approached with a gentle touch. The themes are urban, quirky, and occasionally tense, but you can maintain a non-graphic content style, emphasising curiosity and clever problem-solving. Teenagers tend to engage well. Mixed-age groups can also work effectively when an adult sets clear expectations. Inform a professional Game Master of the tone you desire, and they will tailor scenes accordingly.
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