Doctor Who: The Roleplaying Game

Doctor Who: The Roleplaying Game · Doctor Who: Adventures in Time and Space

Doctor Who: The Roleplaying Game

Travel anywhere and at any time. This licensed game celebrates hope, humour, and curiosity as you explore strange worlds, meet unforgettable aliens, and solve problems with heart. A session feels like an episode: a mystery to unravel, sharp twists, and a meaningful choice at the end. It caters to lifelong fans and complete newcomers alike. Play as your own time travellers, companions, or a UNIT-style team. Light-hearted, family-friendly, and perfect for birthdays, team events, or regular game nights, whether online or in person.

A professional Game Master sets the scene, paces the adventure, and ensures time travel remains enjoyable rather than confusing. Expect vivid NPCs, clever clues, and space for your character’s voice. If you desire a particular mood, from whimsical to tense, browse our Game Masters and choose one that suits.

How to play Doctor Who: The Roleplaying Game

You roll two six-sided dice, add a suitable Attribute and Skill, then try to meet a difficulty set by the Game Master. On your turn, state what you want to do, then roll only when the outcome is uncertain. In tense scenes, the order is talking first, then moving, then performing tasks, and only then fighting. Story Points allow you to influence luck, create small advantages, or avoid the worst consequences, keeping the tone clever and fast.

You bring a character idea, curiosity, and a willingness to improvise. A professional Game Master provides prepared mysteries, vibrant locations, and friendly safety tools. One-shots use pre-generated characters if you prefer, focus on a tight crisis, and conclude in one session. Campaigns build arcs across time and space, deepen relationships, and reward your choices. You can choose GM playstyles that lean towards talkative intrigue or action-packed chases to suit your group.

Dungeon Master wearing a wizard hat, narrating a dnd adventure, engaging with players in a decorated room.
Dungeon Master wearing a wizard hat, narrating a dnd adventure, engaging with players in a decorated room.

Frequently Asked Questions

Do I need to know about Doctor Who to enjoy this?

No. A love of clever stories is sufficient. The Game Master provides a brief overview of key concepts such as sonic gadgets, regeneration, and what UNIT is, before presenting you with a clear problem to solve. Fans will recognise references to the show, but nothing depends on extensive lore. You can use pre-generated characters or quickly create simple originals. The tone values curiosity, quick thinking, and kindness, making it easy for newcomers to join in.

How does this differ from D&D?

Expect significantly fewer tactical battles. Most conflicts are resolved through conversation, investigation, chases, or outsmarting a threat. Initiative prioritises talking and running, making violence a last resort. There is minimal rules complexity regarding positioning or loot. Story Points allow players to influence luck or introduce minor helpful details. Adventures are structured like television episodes, featuring mysteries and meaningful choices. If you wish to compare systems before booking, take a look at the game systems overview.

Can we play as the Doctor or create our own team?

Yes. Your group can take on the role of an existing Doctor and their companions, create a brand-new Time Lord with friends, form a UNIT-style squad, or play ordinary people caught up in unusual events. A professional Game Master ensures everyone has a chance to shine, even if one character is more prominent than the others. If you opt for an established Doctor, the group agrees on the tone and boundaries beforehand, ensuring a collaborative and enjoyable experience for everyone.

How does time travel operate without causing confusion?

Scenes are structured around clear objectives and timeframes, ensuring that cause and effect remain understandable. You can revisit earlier moments when it enhances the narrative, and the GM monitors consequences and highlights potential paradoxes. Major fixed points are upheld, while minor adjustments can create intriguing ripples. Story Points enable convenient flashback-style details, such as having the appropriate tool. Choose a GM whose puzzle style aligns with your preferences on the GM playstyles page.

Which edition do you run, 1st or 2nd?

Most Game Masters run the 2nd Edition from 2021, which streamlines the rules, refreshes Traits, and updates material to recent seasons. If you prefer the 1st Edition, also known as Adventures in Time and Space, that can be arranged upon request. The core feel, focusing on brains-first problem solving, remains the same either way, so you can join with no prior preparation. If your group owns specific books or characters, please mention that when booking, and the GM will match your edition.

Is it suitable for families and light on combat?

Yes. The default tone is hopeful and clever rather than violent. The rules prioritise conversation, investigation, and quick thinking as the primary tools to utilise, and most adversaries can be escaped, persuaded, or outsmarted. Threats can feel eerie without graphic detail. The Game Master assesses your comfort levels and adjusts the content from whimsical to tense. It is suitable for mixed ages and for work teams that favour cooperation over conflict.

Booking Form


Click to select dates

0/1500
Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Sent!

Illustration of a dragon perched on a rock, with wings spread and detailed line art, similar to a dragon from lotr.

Natural 1, give it another go!

Please try again or email info@storyforgers.uk

Genres you can play in Doctor Who: The Roleplaying Game

  • Space Opera

    Epic sci-fi melodrama set among the stars, featuring daring pilots, noble rebels, tyrants wielding planet-destroying weapons, and a crew…

    View genre: Space Opera
  • Mystery

    Follow the clues, construct timelines, and apprehend the culprit. Think Knives Out, but you are the detective, assembling alibis and…

    View genre: Mystery
  • Whimsical

    A whimsical fantasy where logic takes tea breaks and kindness resolves issues. Imagine Alice in Wonderland, filled with curious rules…

    View genre: Whimsical
  • Alien

    From careful first contact to invasive terrors, you confront the unknown mind beyond Earth. Think Arrival for the marvel of communication…

    View genre: Alien

What players think

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a really good job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot and yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His attitude was fantastic, and he made the game enjoyable for all. I particularly appreciated how he could clearly explain what was required from our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a wonderful time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thank you!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I arranged a session as a gift for my boyfriend, who is very enthusiastic about it, and he was thoroughly pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • A very good GM, Baptiste adapted well to our group and helped us progress in this one-shot. One issue was with the character sheets provided, which were not complete or clear. Some of the French translations were rather approximate. For instance, our cleric was missing spells (no healing spell) even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they'd ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach enabled the players to fully immerse themselves in the game by allowing them to control how they wanted their actions to be carried out. I would certainly work with her again.

    John

  • A pleasant and straightforward introduction to D&D. Amber was adept at explaining and guiding the game, allowing us as players to quickly get into the rhythm and concentrate on the narrative. Collaborating with my colleagues to devise attack strategies was an enjoyable experience and provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a highly enjoyable session.

    Jens

    Triodos Bank N.V.

  • Pim is truly brilliant as a DM! Cheerful, adaptable, and exceptionally experienced. With a group of novice players, he managed to create an amazing experience in just a few hours. He maintained control in an enjoyable manner and engaged every player in the story, regardless of whether they were vocal or reserved. If you embark on an adventure with him, it will certainly be unforgettable!

    Jens

    Triodos Bank N.V.

Similar gaming systems

  • Lasers & Feelings

    • Space Opera +7
    • 2 – 6 players
    • Simple rules

    Zoom through a vibrant space opera in a rules-light game inspired by Star Trek. Select a number that defines your style, then roll a single die to tackle daring challenges, charm aliens, or redirect warp power. Ideal for swift one-shots and fun-loving teams.

    View system: Lasers & Feelings
  • Starfinder

    • Space Opera +6
    • 2 – 6 players
    • In-depth rules

    Starfinder is Paizo’s science-fantasy setting filled with blaster battles, spell-slinging technomancers, and starship confrontations. Imagine Mass Effect but with magic. Our Game Masters will lead you through bizarre worlds, audacious heists, and extraterrestrial enigmas that reward collaboration and courageous decisions.

    View system: Starfinder
  • Scum and Villainy

    • Space Opera +7
    • 2 – 5 players
    • Moderate rules

    Scum and Villainy is a fast-paced, cinematic space-opera heist game where your crew undertakes daring jobs, evades syndicates and the Hegemony, and keeps the ship in the air. Imagine Firefly with effective tools for teamwork and conflict. Ideal for one-shots or ongoing campaigns.

    View system: Scum and Villainy
  • Tales from the Loop

    • Mystery +7
    • 2 – 5 players
    • Simple rules

    Be children in the 80s that never were, where robots stand idle in fields and a vast particle accelerator hums beneath your town. Tales from the Loop combines warm nostalgia with gentle chills, reminiscent of Stranger Things but more benevolent, using simple rules that keep friendship, curiosity, and bicycles at the forefront.

    View system: Tales from the Loop
  • Kids on Bikes

    • Mystery +5
    • 2 – 5 players
    • Simple rules

    Cycle to the edge of town, then into the unknown. Kids on Bikes is a collaborative mystery game of small-town bravery and peculiar occurrences, ideal for beginners and mixed-age groups. Imagine the energy of Stranger Things infused with heart, led by a professional Game Master.

    View system: Kids on Bikes
  • Mausritter

    • Whimsical +6
    • 2 – 6 players
    • Simple rules

    Play brave mice in a vast, perilous world. Mausritter is a light, OSR-style fantasy filled with hedgerow quests, pantry heists, and woodland survival. Imagine Redwall combined with treasure hunting, featuring quick gameplay that excels in cosy one-shots and relaxed campaigns.

    View system: Mausritter
  • Ryuutama

    • Cozy +6
    • 2 – 5 players
    • Simple rules

    Ryuutama is a gentle, travel-focused fantasy RPG where you play as villagers on a journey, cooking, mapping, and encountering kind strangers. Imagine a softer version of Dragon Quest on a road trip. A professional Game Master takes on the role of a Ryuujin, a dragon guide who gently steers your adventure and ensures it remains heartfelt.

    View system: Ryuutama
  • My Little Pony: Tails of Equestria

    • Whimsical +6
    • 2 – 6 players
    • Simple rules

    Create your own pony and tackle challenges with kindness, cleverness, and teamwork in My Little Pony: Tails of Equestria. It captures the essence of the Friendship is Magic TV series. With gentle stakes, imaginative puzzles, and heartwarming heroics, it's perfect for children, families, and groups of friends.

    View system: My Little Pony: Tails of Equestria
  • Mothership

    • Survival Horror +7
    • 2 – 5 players
    • Moderate rules

    Mothership is a sci-fi survival horror game where you play as spacers trying to survive as systems fail and something is hunting you. Imagine the tense corridors and difficult choices of Alien. A professional Game Master leads 2 to 5 players through thrilling one-shots or mini-campaigns.

    View system: Mothership
Black diagonal cross icon, commonly used to close popups or dismiss notifications on websites.

We’re Looking for Dungeon Masters!

StoryForgers is on the hunt for passionate and creative Dungeon Masters to join our team.
Are you interested?