Cyberpunk

Cyberpunk TTRPG · Cyberpunk Roleplaying Game

Cyberpunk

Cyberpunk immerses you in Night City and the sprawl, where style meets survival. You are Edgerunners, freelancers navigating between gang territories and corporate towers. The gameplay emphasises bold choices, chaotic consequences, and sharp-edged characters. Fans appreciate the intense action, neon-noir atmosphere, and complex social interactions. The current edition, Cyberpunk RED, sets the scene in a post-war reconstruction, featuring chrome, netrunning, and street-level intrigue.

What can you expect from a session? Your crew assesses a target, meets fixers, bypasses scanners, and quickly adapts when plans shift. It is perfect for newcomers seeking guided, cinematic play, as well as veterans who relish tactical options and moral dilemmas. Ideal for one-shots, birthdays, and teams that thrive on collaboration under pressure. See available Game Masters to find your perfect match.

How to play Cyberpunk

Cyberpunk has a straightforward core mechanic. Roll a d10, add a stat and a skill, and aim to meet or exceed a target number. On your turn, you describe your actions, and the Game Master will inform you what to roll or what it will cost. Combat is swift and deadly. Initiative, cover, and autofire are significant factors. Damage is determined by weapon dice. Armour mitigates hits and degrades over time. Critical injuries heighten the stakes. Hacking and drones follow the same speak-and-roll process, with clear options.

You start with a character concept. Choose a role such as Solo, Netrunner, or Fixer, along with a penchant for risk. A professional Game Master can provide pre-generated characters if you wish to dive in quickly. They supply maps, handouts, and details about the city's factions. One-shots concentrate on a single Job with a clear beginning and an exit strategy. Campaigns track finances, cyberware, and reputation across story arcs, ensuring that choices have lasting consequences. Gameplay can occur in person or online using shared sheets and maps. Discover how sessions operate online on popular platforms.

Close-up of Dungeons & Dragons game table with miniatures, dice, and fantasy props
Close-up of Dungeons & Dragons game table with miniatures, dice, and fantasy props
Purple eight-sided die with gold numbers 5 and 8 visible.
Purple eight-sided die with gold numbers 5 and 8 visible.

Frequently Asked Questions

Do I need to know the rules or the lore of Night City?

Not at all. A professional Game Master will teach you the essentials as you play. You describe what your Edgerunner attempts, and the GM calls for tests using a d10 with your stat and skill against a difficulty. Gunfights are swift and perilous, but you will receive clear choices and guidance. Pre-built characters are available, or you can bring a concept and select a Role. The GM manages the mechanics so you can concentrate on bold decisions.

Which edition of Cyberpunk do you run?

Most bookings use Cyberpunk RED, the current edition set in the Time of the Red after the corporate wars. It is streamlined and keeps the whole crew engaged in every scene. If your group prefers the classic Cyberpunk 2020 feel, that can be arranged with advance notice. Some Game Masters also offer v3 upon request. See available Game Masters to find someone who runs your preferred edition.

How does Cyberpunk differ from D&D?

There is no magic or dungeons. It is near-future crime and survival. Characters use broad Roles and a detailed skill list, rather than fantasy classes and spells. Guns are lethal, armour degrades as it takes damage, and planning, legwork, and contacts are just as important as firefights. Advancement is gritty and incremental. You enhance skills, chrome, and gear instead of accumulating vast pools of hit points. Heists and negotiations take the place of treasure hunts.

What group size and session length are most effective?

Cyberpunk shines with 2 to 6 players over 3 to 4 hours. With 2 or 3 players, expect tight, surgical jobs and character-focused scenes. With 5 or 6, the GM incorporates more planning time and larger set pieces. A one-shot typically covers a full Job from setup to getaway. In a campaign, your crew’s income, chrome, and reputation grow over time, meaning choices in one mission resonate into the next.

How do hacking and netrunning function at the table?

In Cyberpunk RED, netrunning occurs simultaneously with everyone else's actions. The Netrunner takes quick turns within the same round, scanning, breaching defences, and taking control of systems while the team operates on the ground. This keeps the table engaged and the pace lively. If you request Cyberpunk 2020, the GM can adapt older NET rules to ensure the crew still shares the spotlight. Expect straightforward references, visual aids, and clear outcomes for hacks.

Is the content particularly dark, and can we establish limits?

Cyberpunk explores adult themes, violence, corporate oppression, and body modification. You define the boundaries. Before play, the Game Master reviews tone and limits, employing safety tools to ensure everyone feels at ease. You can request gritty street-level struggles, stylish action with less graphic detail, or anything in between. If tone matters to you, take a look at GM playstyles and choose one that suits. The city is unforgiving, but your group determines the focus.

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Genres you can play in Cyberpunk

  • Cyberpunk

    Neon nights, buzzing servers, and tough decisions. You take on the roles of hackers, street samurai, and fixers carrying out jobs for and…

    View genre: Cyberpunk
  • Gritty

    Difficult decisions, limited resources, and lasting consequences. Imagine Game of Thrones, where trust is tenuous, debts must be repaid…

    View genre: Gritty
  • Crime

    Execute a stylish heist, track down a murderer, or navigate the mob's code. Crime games blend strategy, tension, and morally ambiguous…

    View genre: Crime
  • Heist

    Gather your team, scout the target, and execute the heist. Picture Ocean's Eleven, featuring ingenious strategies, skilled roles, narrow…

    View genre: Heist
  • Dystopian

    Struggle to survive in a world that monitors your every action, reminiscent of 1984. Conceal yourself, hack systems, and resist as you…

    View genre: Dystopian
  • Espionage

    Tradecraft, dead drops, double agents, and high-stakes decisions under pressure. Imagine Mission: Impossible at the table, where every…

    View genre: Espionage
  • Conspiracy

    Unravel layers of deception as you pursue leads through dimly lit rooms, encrypted files, and betrayals. Paranoia escalates with each clue…

    View genre: Conspiracy
  • Noir

    Neon, rain, and poor choices. Noir places you in the role of a weary detective or a doomed con artist in a city that conceals its decay…

    View genre: Noir

What players think

  • First of all, I want to say that Sebastian was really great as a DM. For his first run as a booked DM, he did a really good job. The 3 stars refer to the following: 1. We were disappointed that the adventure was labelled a One Shot and yet wasn't a complete story. Discovering that there are two more parts wasn't very positive for us, as it meant there was no satisfying conclusion to the story. 2. As new players, it was difficult for us to understand the English character sheets in such a short time. In German, it would have been much easier. Even receiving the character sheets a few days in advance would have been helpful for preparation. 3. More guidance would be beneficial. Especially for beginners, a more linear one shot would have been preferable. We wasted a large portion of the adventure time doing unnecessary things because we didn't really know how the game worked. Overall, I think the StoryForgers concept is really good and I see a lot of potential in it, especially for introducing new players to D&D. I hope you don't take my feedback the wrong way but as honest criticism. Best regards, Mario

    Mario

  • Bryan was exceptional. We had a group with varying levels of experience, and he managed to keep everyone engaged and involved. His attitude was fantastic, and he made the game enjoyable for all. I particularly appreciated how he could clearly explain what was required from our less experienced players while keeping our more seasoned players on their toes with his extensive knowledge of the game. Everyone in our party had a wonderful time thanks to Bryan.

    Jeremy

  • Dayron was fantastic. Well-prepared, punctual, and had a brilliant sense of humour.

    Corey

  • Dayron was fantastic; he provided an excellent experience. Thank you!

    Casey

    The Merry Meeple

  • The game was incredibly engaging. I arranged a session as a gift for my boyfriend, who is very enthusiastic about it, and he was thoroughly pleased and appreciated Leonardo's professionalism. I don't have much experience with DnD, but I found the game to be quite straightforward and enjoyable.

    Marina

  • A very good GM, Baptiste adapted well to our group and helped us progress in this one-shot. One issue was with the character sheets provided, which were not complete or clear. Some of the French translations were rather approximate. For instance, our cleric was missing spells (no healing spell) even though they were meant to have some.

    Pierre

  • Rachel was fantastic; my daughter and her friends left their game saying it was the most fun they'd ever had, and my daughter wanted to sign up for another game with her straight away. She was friendly, and her approach enabled the players to fully immerse themselves in the game by allowing them to control how they wanted their actions to be carried out. I would certainly work with her again.

    John

  • A pleasant and straightforward introduction to D&D. Amber was adept at explaining and guiding the game, allowing us as players to quickly get into the rhythm and concentrate on the narrative. Collaborating with my colleagues to devise attack strategies was an enjoyable experience and provided valuable insights into each other's characters, thought processes, and differences. Overall, I found it to be a highly enjoyable session.

    Jens

    Triodos Bank N.V.

  • Pim is truly brilliant as a DM! Cheerful, adaptable, and exceptionally experienced. With a group of novice players, he managed to create an amazing experience in just a few hours. He maintained control in an enjoyable manner and engaged every player in the story, regardless of whether they were vocal or reserved. If you embark on an adventure with him, it will certainly be unforgettable!

    Jens

    Triodos Bank N.V.

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